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Who the **** doesn't like Bejewled?! |
How come when I pick up a game these days, I always get the feeling of dread? There seems to be two things that compensate each other. Gameplay and Story. It's quite rare that we have both of these, at the same level of skill and quality, in one single game. Yes, I get it, companies need to get their games out there to break the bank but honestly, if they actually just thought about it instead of using die hard heavy business tactics, they'd actually, and quite easily, make a game worthy of buying and playing, possibly even topping the most popular games of all time.
I'll go into detail about numerous parts on how this could work.
In general
The game industry is the biggest market out there right now, it makes a LOT more than the film and TV industry. So, it'd only be common sense to make sure you beat out game after game after game after game etc etc
Wrong.
What makes a company popular is having that one game which impresses everyone. Halo is to Bungie as Mass Effect is to Bioware. I actually had to research what other games Bungie made, same with Bioware. So the right move is to make a game stand out from the pack. Granted, Halo is a generic FPS but what makes it special is that it launched the FPS genre straight into popularity. It remains the mainstream king and it'll stay there. Personally, I think that if Halo didn't become popular and the Call of Duty series took the crown instead, Halo wouldn't have been as popular as it was as the standard of shooting games would have been fast paced instead of having to deal with shields and tactics for different enemies.
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Why am I such a whore for DBZ games? |
Gameplay
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You'd have thought they'd have learnt for the sequel but nooooope. |
A bad example of gameplay would have to be the new Dragonball Z game called "Ultimate Tenkaichi". It has the most repetitive fighting style I've ever come across. If I wasn't such a sucker for DBZ games, I'd have stayed away from it. Every character is basically the same due to this fighting style, you just choose your favourite character and hack away. From the previous game, a level of skill and spam was needed to fight. In this game, the only skill you need is to initiate a combo to start a tame sequence of "Rock, Paper, Scissors". You did it wrong, Bandai, you really ****** up with this game. I honestly don't know how the creative directors in games companies get their jobs. I've thought up better ideas whilst typing this blog post. But the whoever made the big choice to turn DBZ into a flashy game of chance needs to be sacked. Give the damn job to me and I'll SHOW near perfect ideas for a DBZ game which would draw in people who've never heard of DBZ. They did bring back the story mode though which they shouldn't even have gotten rid of in Raging Blast 2 but the gameplay makes it boring as ****.
In conclusion, the point I'm trying to make here is this. They seem to cancel each other out these days. Usually, the stories good and the gameplay's bad and vice versa. The creative juice and time put into games these days focus on little tid bits rather than creating a game you can truly be immersed in. In Mass Effect 2, I always thought there wasn't enough. You've got an amazing concept of alien races, planets, big ass enemies and quite the plot but I always felt secluded onto quite a shallow path I couldn't venture far from. Sure, different things happen when you do things differently but they're not that great, they're just minor differences.
If a game concept focuses on one over the other than that's ok but they should at least state that with a slogan of some kind like "Made purely to blow things up" or "An immersive story that leaves you wanting more" or something similar. Game concepts have the potential to become HUGE in terms of there being hardly any technological limitations these days. I'll buy the game that makes an immersive universe filled to the brim with content, freedom and player choices all with DLC that just keeps adding and adding to the game.
That is all. Peace out, squires and squirettes. o/
I already regret trading you in, you time wasting, attractive little ****
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